﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Escape
{
    class SolidBlock: Block
    {
        public SolidBlock(Vector3 position)
        {
            this.position = position;
            loadTexture("Textures\\solidBlock");

            collisionDistanceX = 0.2f;
            collisionDistanceZ = 0.2f;
        }
    }
}
